11 years ago
Thank you for your comments.
Fortunately, it seems no "pokemon game player" appears newly since I have posted this suggestion.
So I don't care about this issue any more.
So I actually get them "points" for one of them "friends". It kind of makes me feel a bit dirty... No seriously. There is a computer system to build and I get points for friends?... ;)
Plan X... No points for friends. I'm no collectible!
Thanks all for your support and comments.
I agree with your opinion.
I also think the most important thing is how can we keep the 'quality' of contribution.
And I like your idea about the 'explanation' bar below Points, it's very nice.
I didn't say Points System have unfairness.
I only would like to say "it seems the relative density of 'Mutual friends' is heavier than other activities on Points System at present. So what about making the relative density of 'Mutual friends' be lighter than the present state".
You are right.
We should contribute to Mint Team and Mint Community without concern for points.
But Points system has been an encouragement for members to contribute, this is one side of the fact, I think.
I'm supporting Plan A.
You got my vote kazztan0325.
I fail to see the unfairness I'm afraid. We all get the same points for an action == fair. Whether you agree or disagree with the weightings given to each action is a different mater
I promote the idea of increasing `fairness` of the Points. However, if somebody is concerned and willing to have bigger Points Amount no matter of `quality` of contribution he will always try to gather more. That's human factor and I'm in doubt that it can be avoided. I.e. somebody writes the review for app like `great app` and other posts more detailed review.
I think that plan A can be strengthened by using the `explanation` bar below Points to have a visual picture how this Points ARE earned (i.e. share of mutual friends, tutorials, ideas etc).
I agree that Points System concerning "Mutual friends" should be fixed.
Plan A is good as well as Plan B. The only thing is their implementation.