
The LibreQuake project aims to create a complete, free content first-person shooter
game, but LibreQuake by itself is just the raw material for a game. It must be paired
with a compatible engine to be played.
There is a massive back catalogue, spanning over two decades, containing thousands of
Quake levels and other modifications (“modsâ€) made by fans of the game. LibreQuake
aims to be compatible with these and allows most to be played without the need to use non-free
software.
To install mods for the flatpak version of LibreQuake you need to place them in the
<code>~/.var/app/io.github.lavenderdotpet.LibreQuake/.quakespasm/</code> directory.
This is were your config, screenshots and demos are located too.
Disclaimer: In its current form LibreQuake is a work in progress effort which may
include placeholder assets, missing textures or unfinished parts.
This release is bundled with the quakespasm sourceport which is released under the
GPL-2.0 license. See the Github page for details about used licenses.
Best game ive ever played. Awesome maps with gigantic Secret rooms (and levels) plus the shooter overall just feels nostalgic as hell. 10/10