
Opengl|es is a cross-platform api for full-function 2d and 3d graphics on embedded systems - including consoles, phones, appliances and vehicles. it contains a subset of opengl plus a number of extensions for the special needs of embedded systems.
opengl|es 2.x provides an api for programmable hardware including vertex and fragment shaders.
this package provides a development environment for building applications using the opengl|es 2.x apis.