libgnelib-dev

The game networking engine (development headers)
  http://www.gillius.org/gne/index.htm
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Gne, or the game networking engine, is a cross-platform, multithreaded, c++ networking library with an api specifically addressing the needs of game networking.

there are two parts of gne, the first being the mid-level classes that handle packeted, error checked, and bandwidth throttled communication between two peers.

this package contains the development libraries and headers.