
DarkRadiant is an overhauled version originally based on GtkRadiant designed for use with The Dark Mod (www.thedarkmod.com), a Thief-inspired modification of the Doom 3 game engine.
Feature Highlights include:
<ul><li>Media Browser</li><li>Surface / Patch / Light Inspector</li><li>Layers, Grouping and Selection Sets</li><li>Model Scaling</li><li>Particle Editor incl. realtime Preview</li><li>Export entire map sections to ASE, LWO and OBJ format</li><li>Browsers for Models, Entity Classes, Skins, Sounds</li><li>Support for most idTech4 shader features</li><li>TexTool (U/V Editing Tool)</li><li>MD5 Animation Viewer</li><li>Curve Editing</li><li>Drag-Manipulation of Brushes, Patches and Lights (Point and Projected)</li><li>Python Script Interface</li><li>Game support for: The Dark Mod 2.0, Doom 3, Quake 4, Quake 3, XreaL</li><li>Imports all kinds of maps in classic Quake/idTech map formats</li><li>Exports maps to Doom 3 / Quake4 / Quake 3 format</li><li>Customisable colour schemes</li><li>English and German localisation</li></ul>
Our goal is to provide the TDM fan-mission community with a capable and easy-to-use editor. To achieve this, specialised plugins were developed to assist authors in tackling the complex mission creating tasks:
<ul><li>Stim/Response Editor</li><li>Objectives Editor</li><li>Difficulty Editor</li><li>Conversation Editor</li><li>AI Property Panel</li><li>Readable Editor incl. Preview</li><li>AI Head Selector</li></ul>