
Speed Dreams is a 3d cross-platform, open source motorsport simulation and racing game.
It is a fork of the open racing car simulator Torcs, aiming to implement exciting new features,
cars, tracks and AI opponents to make a more enjoyable game for the player,
as well as constantly improving visual and physics realism.
Features:
- Accurate driving behaviour, with different physics engines;
- Playable with a variety of input devices (force feed-back is in development);
- Several different racing modes (from a simple practice session, to a full pilot career);
- Variety of cars/car classes (1936 Grand Prix, Supercars, Long Day Series GT1, etc);
- Variety of tracks/tracks categories and always expanding;
- Customizable daytime and weather conditions;
- Several different AI bots to race with;
- Up to 4 user local multiplayer in "split-screen" mode;
- Register on our master server and submit your race data to share it with the world, as well as participate in our weekly championships: https://www.speed-dreams.net/masterserver
- Download cars, tracks and racers from the download manager
Note: If you use Wayland, keep or change the OpenGL engine to osgGraph (default engine), the old engine, ssggraph, causes game to shut down when starting a race.