Py2play is a network game engine that relies on peer-to-peer and does not require any server to run. py2play has been designed for real time game where each player control a single character (for example : racing games, quake like games, ...).
py2play was formerly created to be used in the game slune.
*** warning *** this software has important security issues, and the network code is deactivated. please do not use it in your own software ; use tofu with cerealizer instead, which now replace it with a few improvements. this package is kept only to run slune, until someone rewrite the corresponding part of the code to use tofu+cerealizer and reactivate network gaming (it is planed upstream, but a quite hard task, please be patient).