
SPIRV-Cross is a tool designed for parsing and converting SPIR-V to other shader languages: * Convert SPIR-V to readable, usable and efficient GLSL * Convert SPIR-V to readable, usable and efficient MSL * Convert SPIR-V to readable, usable and efficient HLSL * Reflection API to simplify the creation of Vulkan pipeline layouts * Reflection API to modify and tweak OpDecorations * Supports "all" of vertex, fragment, tessellation, geometry and compute shaders